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Description

"This is a true example of delay mechanism for DirectX Audio is."
indir.biz Editor: If the light is probably one of the most important deficiencies of plug-ins, I've discovered a number of DirectX Audio plug-ins I've used many different delays. Although there were many gaps analog solutions, the problem went right solution for this type of DirectX and easy ... Until Now!


AnalogX SampleSlide, the first and only example to delay mechanism for DirectX Audio Introduction! That's right, only millisecond precision samples (on the other hand) it can use, but the resolution and the digital flow each sample came here. Only this, each flow for 2 seconds (assuming this limit sound 44.1K) and may be delayed to ensure the absolute accuracy of samples HALA.


Of course, this SampleSlide (like an application that supports DirectX Audio plugins Paris or wavelab) and real-time or non real-time applications and runs. 16bit and 32bit data types, as well SampleSlide as mono or stereo audio streaming support. Now you can download free SampleSlide 1.03.

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